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Briefly captured by pirates led by old associate Eddy Raja, Elena breaks Nate free and they flee to the old customs house on the island.
After finding old records showing the statue was moved further inland, they find that Sully has survived his gunshot wound. Searching through the tunnels of an old monastery, Nate overhears an argument between Roman, Navarro and Eddy, which reveals that Roman hired Eddy to capture Nate and keep the island secure, with the reward being a share of the gold of El Dorado.
After Nate's escape, Roman doubts Eddy's ability to do his job further and ignores his superstitious claim that something cursed on the island is killing his men, leading him to dismiss Eddy and his crew.
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Nate and Elena find a passage leading to a large treasure vault, in which they find the body of Drake, assuming that he died on the island searching for the treasure. Before they move on, they encounter Eddy and the last of his crew running for their lives, being killed by mutated humans possessing incredible speed and strength. Soon afterwards, Eddy is killed when one drags him into a pit. Nate and Elena escape and find themselves in an abandoned German bunker. Venturing into the base, he discovers that the Germans had sought the statue during World War II , but like the Spaniards before them, learned that the statue was cursed, which caused them to become mutants.
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Sir Francis, knowing of the statue's power, was actually trying to keep it on the island, by destroying the ships and flooding the city, before he too was killed by the mutants. Navarro, knowing of the curse, tricks Roman into opening the statue.
Upon Roman turning into one of the mutants, Navarro swiftly kills him and takes control of his men, planning to sell the mutagen as a biological weapon.
There, Nate defeats Navarro and manages to sink both the idol and him to the bottom of the ocean. Gameplay in Uncharted is a combination of action-adventure gameplay elements and some 3D platforming with a third-person perspective.
Uncharted: Drake's Fortune – Guides and FAQs
Platforming elements allow Nate to jump, swim, grab and move along ledges, climb and swing from ropes, and perform other acrobatic actions that allow players to make their way along the ruins in the various areas of the island that Drake explores.
Picking up a different firearm switches that weapon for the new one. Grenades are also available at certain points, and the height of the aiming arc is adjusted by tilting the Sixaxis controller up or down. These third-person perspective elements were compared by several reviewers to Gears of War ,   in that the player can have Drake take cover behind walls, and use either blind fire or aimed fire to kill enemies.
In common with the aforementioned game, Uncharted lacks an actual on-screen health bar; instead, when the player takes damage, the graphics begin to lose color.
While resting or taking cover for a brief period, Drake's health level, indicated by the screen color, returns to normal. While players direct Drake in driving the jet ski, they may also switch to Elena by aiming the gun in order to use her weapon — either the grenade launcher or the Beretta , depending on the chapter — in defense, or to clear the barrels from their path. The game is censored when playing on a Japanese console to remove blood, which normally appears when shooting enemies; this follows the trend of other censored console games in the region, such as Dead Rising and Resistance: Fall of Man.
It was developed by One Loop Games,   and contained interactive elements suitable for the Vita.
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It was released to compensate for the delay in production for A Thief's End, which was originally slated for release in summer The game also included a voucher for the beta for the multiplayer for A Thief's End. Each game in the main series allows the player to take control of Nathan Drake. The player is given various platforming tasks which must be completed to progress through the storyline, such as jumping, swimming, grabbing and moving along ledges, and climbing and swinging from ropes.
In later titles, driving, boat riding, and other acrobatic actions were added or developed. The Uncharted series belongs to the action-adventure genre, however, grants a reasonable amount of freedom through the design of the maps.
Later games contain elements of open world design, in order to encourage free-roaming to secure scattered treasure as part of side quests or stealth to avoid enemies.
In A Thief's End, role-playing was expanded to include side discussions with other characters. The Uncharted series follows the structure of traditional action games, where players complete a single track series of levels with linear gameplay, and is navigated through a third-person perspective.
Shooting is central to the game's function, as players are also required to bypass a string of foes. Although a wide variety of weapons are present in the game, the player can only carry a sidearm such as pistol , a primary weapon such as a rifle or shotgun , and a handful of grenades. These weapons are obtained by picking up weapons dropped by a downed foe, or from those scattered around the various maps.
If the player dies, they will respawn at a specific level checkpoint. In A Thief's End, the use of vehicles in an explorable environment was developed. It provides the player with unheralded freedom to take vehicles wherever they please, albeit, must be driven to a certain location to progress the story.
In Among Thieves, multiplayer was introduced. It features both competitive and co-operative gameplay. The co-op multiplayer mode allows up to three players to take the roles of Drake and two other "hero" companions and features missions involving gunfights, platforming, and teamwork-based objectives. Six competitive modes are featured, including single or team-based deathmatches , and team-based objectives.
Furthermore, multiplayer allows players to accrue points and rank up, which can be used to download more skins for both heroes and villains.
The game was a browser-based game with alternative reality elements.
Consisting of ten chapters, the story, serving as a prequel to Drake's Fortune, recounts journalist Elena Fisher hiring a private detective to track down famous treasure hunter Nathan Drake believing he is onto something big. The game was played using a Google Maps plugin to locate game areas within the real world, in conjunction with a Flash Player to explore those fictional locations such as Drake's apartment for clues to the next location. It was designed by Hayato Kisaragi and allows between two and four players to compete for treasure and fight enemies.
The second part was released on November 25, , while the third and fourth parts released simultaneously on December 7, Uses the same voice clips from the video game.
Written by Joshua Williamson, with art by Sergio Sandoval and covers by Adam Hughes , it was released on November 30, , as part of a 6 issue mini series. It features bios of the game's cast and crew at Naughty Dog, as well as QR codes for exclusive video clips of the game.Uncharted 2: Uncharted 3: Alexa Actionable Analytics for the Web.
When Sully and Nate follow the diary to the indicated spot, they learn that El Dorado is a large golden idol rather than a city that the Spanish had tried to remove from the island centuries ago. Gameplay in Uncharted is a combination of action-adventure gameplay elements and some 3D platforming with a third-person perspective.
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